Take Next Target

About the Game

Apex Legends

Gameplay

Four teams compete against each other using bombs. Avoid holding the bomb and pass it to another player to stay alive. At the end of each round, players holding the bomb are eliminated. The last surviving team wins the match.

Apex Legends

Abilities & Powerups

The game features unique characters with a variety of abilities, including passive, tactical, and ultimate skills to help them pass or avoid the bomb. Power-ups spawn throughout the map, granting players various abilities such as increased speed, reduced cooldowns, and teleportation.

Apex Legends

Online Madness

Experience thrilling online multiplayer battles with up to 16 players. The dynamic and unpredictable nature of the game keeps every match exciting and immersive. Unique characters, each with diverse abilities and playstyles, add strategic depth and variety to every battle, ensuring no two matches are ever the same.

Behind the Scenes

Apex Legends

Development

Take Next Target is developed using Unity and C#. The game offers an online multiplayer experience, utilizing the Mirror networking library for a smooth and optimized gameplay experience. The visual assets and models are crafted using Blender. The game is currently in development and has not yet been released.

Apex Legends

Online Experience

The multiplayer architecture is based on multiple servers coded using the Mirror library. The system includes a main queue server that manages players looking for matches and distributes them to unique match servers, which handle the game logic during active matches.

Apex Legends

Gameplay Infrastructure

The game's code consists of a complex infrastructure to ensure stability and performance. It includes advanced mechanics for various functions such as bomb throwing, smart round timers, and bomb decision algorithms.

Apex Legends

Environment

The visual style and 3D world are crafted using Blender, carefully designed to capture the immersive vibe of Nevada's deserts. The game features four distinct playable characters, each with unique looks and personalities.

Apex Legends

Collaborative Work

Our team consists of four members: a game developer and 3D artist (myself), two designers, and an additional 3D artist. Together, we manage to make great progress and achieve outstanding results, consistently pushing the boundaries of our creative and technical abilities.

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Title Screen

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Gameplay

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Powerups & Abilities

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Gas Station

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Environment

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Settings

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Loading Screen

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Developer Playtest

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Developer Playtest

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Play Section

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Brand Designs

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Character Creation

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Environment

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Gas Station 3D Model

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Saloon 3D Model

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Saloon 3D Model

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Motel in Game Engine

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Motel 3d Model

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Winning Screen

Future of Take Next Target

Take Next Target is currently in development and has not yet been released.
Our team is dedicated to delivering a top-quality product, meticulously working on every aspect of the game to ensure it meets the highest standards. We are committed to creating a polished and immersive experience for players, focusing on adding new features, refining gameplay mechanics, enhancing visual fidelity, optimizing server and client performance, and ensuring seamless online interactions.